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 This page describes important notes and instructions how to use sample codes on the site.
 * Important notes
 - Error handlings and resource deallocations are ommited to concentrate on how to realize functions.
 - Operation check has been done only on PS3. Please let me know if you find problems on other platforms.
 * Instructions
 There are two options:
 - [[Minimal BD-J (Java) Devkit for PS3]](MBDfP), and
 - [[HD Cookbook]]
 but you should choose HD Cookbook at this time rom scalability and extensibity viewpoint.
 
 The following table summarizes the procesure for each option.
 ||MBDfP|HD Cookbook|
 ||||
 |Preparation|Obtain and install stub file and MBDfP|Obtain and install stub file and HD Cookbook|
 |Editing code|Change class name to MyXlet, save it as file name "MyXlet.java", and compile it|replace "xlets/tests/functional/Playground/Main.java with sample code|
 |Building package|Generate 00000.jar based on MyXlet.class and bluray.MyXlet.permコ, sign 00000.jar with sign.bat, and then copy 00000.jar to the directory BDMV/JAR in "disc files" of MBDfP|Execute [[Ant]]|
 |Writing the package to recording media|Rename INDEX.BDM and MOVIEOBJ.BDM to index.bdmv andMovieObject.bdmv, respectively、and copy the directory tree just under AVCHD directory in MBDfP to root of BD-RE/R media|Copy directory tree just under dist directory to the root of BD-RE/R media|
 ----
 * See also
 ----
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