context
{
quota_view = on
scenario_select2 = 50, バリエーション・シナリオ

bloom = o_charge, o_flash, a_black,  image.dat内の画像周縁をぼやかす
picture_trans = tes.png, ru_samaa.png,   立ち絵の底辺をグラデーション半透明にする
picture_fade = 24  立ち絵のフェードインフレーム数
picture_floor = msg  立ち絵の底辺をメッセージウィンドウ上辺に合わせる。bottomで画面底辺に合わせる

mode_easy = @
mode_normal = blind
mode_hard = blind, samecall
mode_luna = blind, samecall, dead

mode_easy_text = COMと対等の条件で戦います
mode_normal_text = 戦場での視界が制限されます
mode_hard_text = COM勢力のユニットは自分と同じクラスの兵士を雇用します
mode_luna_text = 人材ユニットが戦死します

member = 8 
spot_capacity = 8
war_capacity = 12
gain_per = 200
max_unit = 1000
movement_num = 1
employ_range = 2
support_range = 2
my_range = 2
myhelp_range = 1

power_order = normal  勢力の行動順。通常はランダム
default_ending = on  デフォルトエンディングを有効にするかどうか
watching_replay = on  観戦モードから再復帰できるか
force_fire = off  味方遮蔽解除を有効にするかどうか
talent_mode = on  人材プレイのon/off
battle_fast = off  簡易戦闘の高速化

race_suffix = 族
race_label = 種族
face_colorkey = 0, 0, 131
bgm_volume = 50
sound_volume = -2500
sound_count = 5	

spot_fire1 = spot_fire  占領時エフェクトのスキル名。省略するとimage2内のo_chaegeによるアニメーションになる。
wnd_button = 5
_spot2 = 1
_powerselect2 = 8

wnd_alpha = 100  ウィンドウの透明度
zone_alpha = 192  ゾーン表示円の透明度
zone_radius = 72  ゾーン表示円の半径
circle_alpha_per = 70  領地の表示円の濃さ
bold_spotpath = 350  連結線の太さ
bold_escapepath = 150  退却線の太さ

title_name = ヴァーレントゥーガ ver5.92
title_bgm = catharsis
title_volume = -200
title_bgm_s = 2000
world_bgm = w1, w2, w3, w4, w5, w6, w7, w8, w9
world_volume = -800
battle_bgm = b1, b2, b3, b4, b5, b6, b7, b8, b9
battle_volume = -900
nofade_bgm = my_girl, _fanfare, fairy_of_sword, ukisizumi

caution_adjust = 30  COMのプレイヤー敵視率
win_gain = 50  占領時の戦費の経済値に対する割合(%)
dead_penalty = 25  死亡時ペナルティ、経験値を(指定%)にする
notalent_down = 100  人材指揮下にないユニットの能力補正(%)
leave_period = 8  自主退職後、再仕官までのターン数
merits_bonus = 1000  戦功値の加算
training_average = 100  人材の平均レベルに対する訓練限界レベルの倍率(%)
roam_avoid = on

newpower_flag = flag15, flag16, flag19, flag20, flag21, flag29, flag31, flag34, flag36, flag43, flag44, flag46, flag48, flag50, flag51, flag53, flag54, flag55, flag58, flag60, flag62
neutral_max = 12
neutral_min = 6
neutral_member_min = 3
neutral_member_max = 7

diplo_mode_itv = 12
diplo_down = 10
diplo_cost_per = 10
diplo_budget_per = 40
diplo_league_up = 6
diplo_sup_up = 8
diplo_sup_turndown = 1
diplo_frd_turndown = 1
diplo_frd_peace = 2
diplo_frd_up = 20
diplo_frd_down = 10
diplo_success_frd = 2000
diplo_success_leg = 2000
diplo_success_sup = 2000
diplo_most_power = 200
diplo_bestfriend = 80

unit_level_max = 100
unit_status_hp = 100
unit_status_rec = 10
unit_status_min = -500
unit_action_bdr = 3500
unit_search_bdr = 100
unit_attack_range = 300
unit_escape_range = 300
unit_escape_run = 100
unit_hand_range = 16
unit_view_range = 14
unit_sword_slide = 12
unit_charge_slide = 13
unit_missile_slide = 300
unit_slow_per = 80
unit_knock_speed = 400
unit_poison_per = 10
unit_drain_mul = 5
unit_illusion_miss = 66
unit_confusion_miss = 50
unit_summon_level = 20
unit_summon_min = 1
unit_retreat_damage = 20
unit_retreat_speed = 200
unit_use_coe = 90
unit_specialuse_per = 13
unit_battle_cram = off
unit_castle_cram = off
unit_castle_forcefire = on  攻城戦、防御側の味方遮蔽解除
unit_keep_form = semi

btl_semiauto = on
btl_limit = 500
btl_limit_c = 600
btl_unitmax = 400
btl_auto = 100
btl_msgtime = 75
btl_lineshift = 180
btl_breast_width = 15
btl_prepare_min = 50
btl_prepare_max = 100
btl_retreat_coe = 20, 5, 200
btl_raidback = 75
btl_healer = 10
btl_standby = 25
btl_counter = 80
btl_intercept = 50
btl_battlemode = 100
btl_attackmode = 100
btl_chargemode = 25
btl_mode_coe = 33
btl_nocastle_bdr = 70
btl_wingmax = 300
btl_replace_line = 70
btl_blind_alpha = 160
btl_gate_through = 600

skillicon_leader = _leader.png
skillicon_all = _all.png
skillicon_add = _add.png
skillicon_special = @special.png

fv_hp_per = 10
fv_mp_per = 100
fv_attack_per = 100
fv_speed_per = 200
fv_move_per = 200
fv_hprec_per = 400
fv_consti_mul = 10
fv_summon_mul = 25
fv_level_per = 10

trust_down_per = 200
trust_down_support = 40
trust_up = 1
support_gain = 10
support_gain_lose = 3
support_trust_bdr = 70
compati_bad = 5
compati_vassal_bdr = 65
loyal_up = 10
loyal_down = 10
loyal_border = 50
loyal_escape_bdr = 1
arbeit_turn = 3
arbeit_gain = 10
arbeit_gain_lose = 0
arbeit_price_coe = 33
arbeit_vassal_coe = 2000
arbeit_money_mini = 4
arbeit_player = on
raise_yabo_bdr = 50
raise_most_power = 80

actor_per = 50
executive_bdr = 10
senior_bdr = 30
employ_price_coe = 500	
vassal_price_coe = 3000

target_way_coe = 50
raid_bdr = 100
raid_min = -50
raid_max = 50
raid_coe = 15
}

タグ:

+ タグ編集
  • タグ:

このサイトはreCAPTCHAによって保護されており、Googleの プライバシーポリシー利用規約 が適用されます。

最終更新:2013年10月10日 17:18